The Nissan Leaf is an electric car that 1st caught my attention in the year 2013. I was referred to its dashboard feedback as an instance of gamification – the art of sustainably engaging consumers by tapping into their psychological motivators. The Leaf has a pretty neat visual reward mechanism for economical driving style…which makes sense if you need to get anywhere the stated range of merely over 100 miles. Personally, I prefer the Chevrolet Volt’s dashboard visualization and interaction, but the Leaf easily beats it on miles per charge. I sustain to be a strident advocate of gamification, but yet am not convinced by the profits of electric cars….the roar of a good straight-6 is 1 of the best interactive rewards I can consider.
Driving App Development
My opinion was reinforced previous week by reports that the Nissan Leaf was suscpetible to hacking through the Nissan Connect EV app. The app is proposed to permit owners to operate parts of their car remotely. On a cold winter’s morning, switching on the AC in advance is a nice option. Although, the smartphone app has a gaping security hole. All you require to do is download the app and enter the vehicle identification number (VIN) of the car you need to control and hey presto, you can turn the AC on or mess with a bunch of other minor features and settings. The VIN is generally etched into the windscreen as well as being stamped into the car frame. While this is not as drastic as the popular Wire hack of a Jeep’s engine management system previous year it does illustrate the deficiency of forethought various manufacturers put into the design of their product interfaces. As the internet of things (IoT) collects pace manufacturers and users will be confronted with a growing number of online accessible interfaces or ‘surfaces’ that need securing.
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